Material on the topic: Synopsis of role-playing games

Theme: " Salon"

Age: middle group.

Software content:

Educational: to expand the knowledge of children about social life, about the profession, the appointment of the profession of a hairdresser; improve the ability of children to invent and develop actions in the game;

Developing: to contribute to the development of children's creative potential in coming up with the plot of the game, thereby developing an interest in enriching the game plot, attracting more children to the game;

Educational: to cultivate a positive attitude towards professions, towards actions and results in the game, to form benevolent relationships in the group, to promote team building and play "together";

Game development tasks:

To form the ability to change role behavior in accordance with the different roles of partners; to outline a game role and designate it for partners in the process of deploying a game; to act independently in accordance with the game concept, the ability to select a place, select toys, attributes, combine several game actions into one plot; develop a plot based on the knowledge gained.

Tasks moral education : to develop the ability to reckon with the interests of comrades, to provide all possible assistance; to develop the ability to objectively evaluate the actions of partners, to subordinate their behavior to the rules, to distribute roles without conflict, to show friendly relationships.

Methods tricks:

story with illustrations, conversation, demonstration of combing actions, putting dolls in order in a group in individual work, creating a subject-play environment, adding play material, indirect guidance of the game.

Equipment:

Photos of a hairdresser at work, an illustration with Petya and Seryozha (for reading a poem by S. Marshak), a hairdresser's corner, combs, bottles, the use of substitute items (cubes, sticks ...), a telephone, a toy TV, a catalog of hairstyles.

Vocabulary work:

Tongs, types of haircuts, perm, beautician, make-up artist.

Roles:

Hairdresser, assistants, visitors, beauticians, masseurs.

Main storylines:

Choice of actions by children (combing, haircut, shampooing, curling, coloring, etc.)

Invitation to visit other types of services: make-up artist.

Attracting new roles, actions to the game: sweeping the floor, a trip for new paints, scissors.

Game progress:

The opening of a new hairdressing salon is reported on TV:

"Attention! Attention! In our group kindergarten a new hairdresser has opened, it employs specialists in their field! They will gladly accept everyone!

And the services are very different:

    creating hairstyles for the holidays, for every day;

    haircuts for women, men;

    curling, hair coloring;

    in the near future the hairdresser plans to open both a beauty salon and a massage parlor.

Do not forget that you can sign up for services by phone: 3-44-55

Come everybody! Hurry up!

A new hairdresser is waiting for you!

Attention! The new hairdresser needs specialists:

    Hairdresser in the women's and men's room

    cosmetologists, make-up artists

contact the new director - Maria Petrovna "

Distribution of roles: the guys show interest on their own and get a job. Indirect guidance may include offering to do an internship next to a specialist; ask the director to replace an employee who is on leave for visage.

On the street, a clown knocks on the window, asks to let him in! He comes in and says that he came on the announcement of the opening of a new hairdressing salon. He says that he did not have time to comb his hair, but he has a performance in the circus today! He asks to help out the children.

The guys offer to do a haircut, the clown prompts actions - he wants to dye his hair, cut his hair. Giving explanations to the hairdresser, children observe, fulfill their roles, come up with new ones.

The clown thanks the hairdressers. Pays off. Invites all children to make beautiful naughty hairstyles, because he invites them to the circus.

Celebrates the work of the craftsmen, beautiful hairstyles... At the end of the plot role play with the guys, the clown conducts various games, shows tricks, plays.

In the second half of the day, a letter from a clown comes to the group! In it, he thanks the hairdressers for their excellent work. All viewers liked the hairstyle. And he offers to make a magazine - to come up with and draw hairstyles, makeup, a costume for the holidays.

Plot role-playing game in middle group kindergarten

Target:
Strengthen the knowledge of children about the representatives of the zoo
to form game skills, to engage in role interaction with each other;
To form in children a respectful attitude towards the work of adults;
To develop in children a creative attitude to the game, the ability to use substitute objects;
To teach together to carry out the conceived;
To foster a culture of communication, friendly relations.
Preliminary work:
- Conversations about the zoo,
- outdoor games,
- viewing presentations about animals different countries»,
- finger and speech games about animals,
- making riddles about animals,
- reading the works of V. Chaplina, G. Skrebitsky, V. Bianchio animals,
- productive activity (drawing, modeling, coloring of representatives of the animal world).
Subject-play environment. Equipment and attributes:
For construction: baby chairs with animal emblems
For the zoo: animal masks, prohibiting signs in the zoo, equipment for the game "Veterinary clinic", ticket office, tickets, equipment for the game "Shop", broom, apron, dishes, badges.

Vocabulary work:
- zoo
-voller
-master
-veterinarian

Methodical techniques:
- game situation,
- conversation,
- poetry,
-didactic game: "Who was brought to the zoo",
-finger games,
-musical games.
Game plan:
1. Organizational moment
2. Motivation:
Reading the poem by S. Marshak "Where the sparrow dined"
Where did the sparrow eat? Do you want to play zoo?
4. Construction of the zoo.
5. Delivery of animals.
6. Inspection of animals by a veterinarian.

7. Opening of the zoo for visitors.
8. Tour of the zoo.

9. Outcome of the game
Game roles and actions:
Seller - lays out, offers and sells the product
Cashier - sells tickets
Controller - checks tickets
Caretaker - caring for the animals
Veterinarian - accepts, examines, treats animals
Janitor - tidies up the territory of the zoo
Security guard - keeps order

Game progress:

The teacher reads S. Marshak's poem "Where the sparrow dined"
-Where did the sparrow have dinner?
- What is a zoo?
-Do you want to play zoo?
- In order to start playing, what should we do?
3. Distribution of roles and definition of game actions.
- What professions roles do we need in the game? (Zoo caretaker)
Educator: What are the responsibilities of the zoo keeper?
Children: He makes sure that all animals are fed on time, so that their cages are clean.
Educator: Who will be the zoo caretaker? Please go prepare yours workplace.
Children: Veterinarian.
Educator: What are the responsibilities of a veterinarian?
Children: Adopts new animals, monitors their health, gives vitamins, treats sick birds and animals.
Children: Cashier.
Educator: What are the duties of a cashier?
Children: The cashier sells tickets.
Educator: Who will be the cashier? Please go get your workplace ready.
Who else works at the zoo?
Children: Controller.
Educator: What duties does the controller perform?
Children: Greets visitors and checks tickets at the entrance.
Educator: Who will take on the role of the controller? Please get to work.
Children: There is also a janitor and a security guard working there. The guard keeps order on the territory of the zoo. The janitor is cleaning the territory of the zoo.
Educator: Who will take on the role of the guard? Please get to work.
Educator: Who will take on the role of the janitor? Please prepare an inventory that will be useful to you in your work.
Educator: And there will also be a shop for visitors near the zoo and a seller is needed: What duties does the seller perform?
Children: He will offer and sell different products to customers.
4. Construction of the zoo.
- Who else is in the zoo besides people?
Didactic game“Who was brought to the zoo”.
The teacher puts a large picture with a picture of a truck on a typesetting canvas and reports that animals have been brought to the zoo. Then he inserts object pictures with the image of the head and tail of the animal in the slots of the truck, and offers to answer the children what kind of animal it is (in the course of the game, roles are assigned and the children go to prepare attributes for themselves).

5. Delivery of animals.

6. Inspection of animals by a veterinarian

The remaining children are visitors to the zoo.

We are going to the zoo as a friendly company!
And we'll go to the store for a treat!

The role-playing game "Shop" is being held

We left the store
We have a full basket
At the zoo for animals
Do not regret treats!

We go and sing this song
Cheerful, perky, very mischievous! (children sing the song "Walking merrily together")

And here is the zoo. Let's remember the rules of conduct at the zoo. (Answers of children).

Zoo Code of Conduct
No noise in the zoo.
You can't tease animals!
You cannot feed the animals.
You can't put your hands in the cage.

Now let's buy tickets from the cashier, show them to the controller and go to examine the animals!

8. Tour of the zoo.
Reading poems about animals, finger games about animals.
Musical game "We are funny monkeys"

A guard comes up: “The zoo is closing. It's time for the animals to rest! "
Children say goodbye to animals.

9. Outcome of the game
Did you enjoy playing Zoo? What roles did you play in the game?
What was the most interesting role?
The song "Zoo" is played (Music and lyrics by M. Liberov).

Goals.

1. To consolidate the knowledge of children about the theater, about the workers of the theater, to teach children to act in accordance with the assumed role.

2. To form a benevolent relationship between children, moral and ethical standards of behavior.

3. Develop dialogical speech, the expressiveness of the role.

4. Develop imagination, the ability to jointly deploy the game, negotiate and discuss the actions of all players.

Preliminary work:

  • a trip of parents with children to the theater;
  • a conversation about the theaters of our city as cultural institutions;
  • examining postcards with city theaters;
  • examination of posters and programs;
  • conversation about the rules of conduct in the theater;
  • production of attributes for the game: tickets, programs, a poster, a box-office, a signboard "buffet", sewing an apron and a headdress for a barmaid, making "pastries" for a buffet;
  • making puppets for the performance (ant and dragonfly);
  • subject and game environment.

Equipment:

  • details for the buffet - a signboard "buffet", cash desk, money, food (cake, chocolates, juices, sweets), an apron, a garrison cap, doll dishes (cups, teapots, saucers, a tray);
  • details for a flower seller - flowers, money;
  • checkout details - checkout window, calculator, money;
  • requisites for the controller - chairs, numbers.

Game progress:

Child - What a house, what a house -

You will see a fairy tale in him

Dance, music and laughter -

Presentation for everyone.

Also in this institution

The actors are always working.

And the play goes on stage

And watchmen meet us.

If you buy a ticket

You can watch the ballet.

There is still an intermission -

Take a break to rest

And don't just rest

And look into the sideboard.

Here you can watch the play ...

What kind of house is this, answer?

Children: Theater.

Let's remember what theaters are there? (Dolls, cats, shadow, dramas, tabletop, finger, flat ……) Guys, what is the poster for? (In order to know what and when the performance will be.) Let's remember who works in the theater? (Cashier, director, costume designer, make-up artist, actor, barmaid, cloakroom attendant, controller, decorator, stage workers ...) What rules should be observed in the theater for visitors? (Come at least 20 minutes before the performance, do not talk, do not disturb other spectators to watch the performance, do not bring food into the hall, do not get up and do not walk during the performance, do not talk loudly ...)

How do we dress for the theater?

The theater is a temple of culture and you need to behave there culturally.

And now I invite you guys to play theater. What do you need to play? (Distribute roles.) Distribute roles.

Educator: What duties does the controller perform?

Children: checks tickets from spectators, helps them find their place.

Educator: Who will be the controller? Please go get your workplace ready.

Educator: What are the duties of a cashier?

Children: The cashier sells tickets.

Educator: Who will be the cashier? Please go get your workplace ready.

Who else works in the theater?

Children: Barmaid. She puts the goods on the counter, sells them during intermission and before the show.

Educator: Who will take on the role of the barmaid? Please get to work. (We also distribute the roles of cloakroom attendant, flower girl.)

Educator: Without whom there can be no theater and why?

Children: Without actors and director.

While we have time, let’s you be the actors, and I’m the director.

In an even circle one after another

We go step by step

I turn you into cockerels, (One child helps to put on hats on all children.)

Do this now. (They clap their hands on the sides and shout to the crow.)

Ah, handsome - a cockerel on top of a scallop

Raise your legs higher through the stick. (Walking with knees raised high.)

In an even circle one after another we go step by step

I turn you into hedgehogs. (The make-up artist paints the noses with makeup.)

Do this now. (Snake running.)

Guys, who chooses the costumes for the actors? (Dresser.)

Who is putting on makeup? (Makeup artist.)

Educator: And we will be spectators. What will we do?

Children: Buy tickets, buy programs, go to the buffet, after the second call we take our seats in the hall, clap our hands, give flowers to the artists.

Educator: Let's put ourselves in order, fix our hairstyles

Children play according to assigned roles. Visitors buy tickets at the box office and pay with cards. They enter the locker room, some take their clothes off, some take binoculars for rent, some buy flowers, and some visit the buffet. The teacher approaches the children, looks at how they cope with their duties, helps if necessary. Children order at

The first bell rings, the second, the third. The spectators take their places.

The play begins.

The presenter girl comes out and says: We are glad to welcome you to our puppet theater. Today we invite you to watch the play based on Krylov's fable "Dragonfly and the Ant" After the words of the author - (like winter is rolling in your eyes) I turn on the recording of the song "White Snowflakes". At the end of the performance, the ant will take pity and let the dragonfly into the house on the condition that she will help him with the housework.

The performance ends with the words of the presenter: "A fairy tale of lies, but in it there is a hint to a good fellow and a red maiden a lesson."

It's time for parting

But let's not be sad goodbye

We are always glad to meet you again.

Theater of Miracles says "goodbye!"

Actors come on stage, the audience clap their hands, shout: "Bravo!" presenting flowers to the artists. The artists bow and leave with flowers backstage.

Children go to the wardrobe to take their things.

(The teacher asks all children to come to her.)

Educator: What did you like the most?

(Children say that they liked the game the most. The teacher summarizes the statements of the children, thanks everyone who plays.)

One of the children reads a verse

How good it is that there is a theater!

He was and will be with us forever,

Always ready to assert

That everything in the world is human.

Everything is fine here - gestures, masks,

Costumes, music, play.

Here our fairy tales come to life

And with them a bright world of good!

Guys, we haven't finished our game. There are many more interesting performances, and we will visit there again, where new heroes and another troupe of artists will be waiting for us.

Play is the leading activity of a junior schoolchild. It is in the game that many important life skills are trained, character traits are formed. V primary school play is the main way a child has a social experience. The leading role in this belongs to role-playing and business games. Their form involves an impromptu enactment of a certain situation. Moreover, in most cases, during these games, the child plays the role of an adult. Why should you conduct role-playing and business games in elementary school? What role-playing games can be done in elementary school?

By engaging in such activities, schoolchildren have to:

  • carry out various social roles;
  • express different civic positions;
  • organize or influence the actions of other participants;
  • establish communication links, establish contacts;
  • solve conflict situations that have arisen during the game.

During the game, a relaxed atmosphere is established. Its organic course includes natural command and submission, which children do not perceive aggressively.

Role play as a means of developing communication skills

Communication in the game is spontaneous, schoolchildren have to develop a model of behavior that involves the formation of the following communication skills:

  • willingness to cooperate;
  • tolerance;
  • tolerance for other people's opinions;
  • the ability to conduct a dialogue;
  • the ability to find a compromise solution.

In the process of play, such relationships are established between children, which they then reproduce in real life... Children learn such techniques and rules of communication, which they can use in the future in similar life situations. Replaying the situation several times gives the students the opportunity to change roles, try other options for behavior, and conduct.

Mental development of children

Play activity plays a huge role in the process of mental development of children. Equally important is the emotional component of the gameplay, because the most vivid mark in our memory is left by those events that hurt our feelings, cause a strong emotional reaction.

Thus, play activity enables the child to gain invaluable personal life experience in the most comfortable conditions for him. It can be called a creative laboratory for self-education, a “school of life” for a child.

The essence and structure of a role-playing and business game

Role-playing and business games are of a social nature. Their essence lies in the artificial immersion of children in conditions that are possible in real life. The main thing in conducting such games is to give children the opportunity to show initiative, to present their model of social relations.

Younger students already have an idea of ​​how adults behave in similar situations. Therefore, despite the proposed freedom of action, in most cases children try to copy their behavior. The task of the game organizer is to push the children to search for their own options for behavior, non-standard solutions to emerging problems.

The structure of this type of game is quite controversial. On the one hand, during the game, the child should feel absolutely free. On the other hand, the course of the game is strictly regulated:

  • the range of roles that schoolchildren should play has been determined;
  • the conditions and environment in which the imaginary events take place are indicated;
  • the rules of the game that must be followed are described;
  • there are moral and ethical guidelines that participants must use.

What is RPG?

Role-playing games are always a game of "something" or "someone". The basis of such a game lies in the content of the roles that children must "try on" for themselves. The following types of roles are possible:

  • specific adults or children;
  • a representative of a certain type of profession;
  • family roles;
  • ethnographic;
  • the role of fabulous or literary heroes.

Each child should fulfill his role only within the framework of a play action, which can be aimed at:

  • substantive recreation of the content of the activity;
  • building a system of relations between people in the course of activities.

Types of role-playing games in elementary school

A distinctive feature of role-playing and business games is the presence of a plot. You can use the following types of plots:

  • creative;
  • related to the profession;
  • associated with the discovery;
  • route, i.e. trips;
  • related to art;
  • paramilitary;
  • fabulous;
  • fantastic.

The inclusion of children in a role-playing or business game allows them to go beyond their context of activity, realize the need for interpersonal communication and master the necessary key competencies.

Examples of the use of role-playing and business games in elementary school

Let's look at examples of what role-playing games can be done with younger students. Let's start with those games where it is proposed to play the role of children. The value of such games is that the children are given the opportunity to try various options, play several models of behavior and, on the basis of this, determine the most optimal and correct one.

Planet of Friends game

First, the teacher invites the children to unite in several groups and describes the game situation to them. It will be about an endless space in which there are many planets. Each team is invited to settle on a separate planet. The essence of the game will be to establish life in uninhabited territory. Children, taking turns completing the teacher's tasks, must develop and equip their state. The tasks are as follows:

  • Come up with a name for the planet and its inhabitants. Describe how they should look.
  • Draw up the rules for living together on the planet.
  • Describe what events are happening on the planet.
  • Offer options for solving the described situation, if it happened on your planet.

"But what if?" Olga Tikhomirova

After all groups have expressed their options for dealing with such a situation, it is necessary to brainstorm and formulate general rules communication between children.

At the end of the game, it is necessary to invite children from a fantastic situation to go to real events.

Students need to describe:

  • what situation they lost;
  • what topic you touched upon;
  • how the rules expressed during the game can be applied in the life of their class.

Children should articulate and reinforce the rules for classroom communication. You can choose a group of children who will write and draw up these rules, and then attach them in the classroom corner.

Of course, children are most interested in games in which they play the role of adults. Such options are possible.

Game "Zoo"

To conduct such a game, you need to prepare a large number of inventory:

  • figurines of various animals;
  • material for the construction of aviaries (a building constructor can be used or carton boxes);
  • natural material to create a park effect;
  • box office tickets.

Children must be divided into several groups and the director of the zoo and the cashier must be selected separately. The point of the game is to build a zoo and organize an excursion around it.

First, each group will have to choose an animal to care for. You can do this in any order, by lot, or offer to guess riddles.

While this action is taking place, the director of the zoo must think over the location of each enclosure and draw a schematic map. After distributing the groups, he issues each of them construction material... While the groups are building the enclosures, the director will have to beautifully draw up a map of the zoo and outline the route of the excursion around it.

The main part of the game is that children should not only put the animal in an aviary, but provide him with care. The children are invited to find information on how to feed their animal, what conditions to create for it. You can set aside two or three days for this and continue the game after the students are ready.

All the information that the children manage to collect will need to be voiced during the virtual excursion. For this, each group chooses its own guide. The rest of the children buy tickets at the box office and go for a walk to the zoo. They all move around the zoo in one group and listen to who lives here near each enclosure.

Such a game can be used in environmental classes. During the game, children will get acquainted with the rules of behavior in the zoo and learn a lot of information about rare animals.

At events dedicated to the study of the Rules of the road, role-playing games "Road traffic", "I am going home", "We are at a pedestrian crossing", etc. can be conducted.

Game "Journalists"

First, the title and the thematic feature of the journal are announced. An editor-in-chief is selected from among the students in the class. He can be appointed or determined by a vote of all members of the collective.

You also need to tell the children that there are several thematic departments in the editorial office of the magazine and explain the features of the work of each of them. Schoolchildren should think in which department it will be more interesting for them to work. The assignment to departments can also be done as a full-fledged role-play, when children need to write a job application, go through an interview and receive an appointment order.

After completing all organizational issues it is necessary to start imitating the work of the editorial board. Children are offered the theme of the issue and each department must prepare the material and submit it to the press. An editorial board must be selected, which will check the compliance of the material with the topic and design requirements.

The result of such a game should be the release of printed materials. When offering such a game to children, it is worth thinking about its practical significance. Therefore, the topic of the release should be selected in accordance with the studied topic in the lessons or extracurricular activities... The produced magazine should be used at the final collective event. Moreover, it is not enough just to show it, you need to view and analyze each page. In the end, you should thank all the editorial staff and, possibly, "pay" them a salary.

The themes of these games are very diverse. You can offer children to work in a confectionery factory, in a pizzeria, in a hairdresser, in a store, clinic or post office. With the help of these games, students will understand the features of each profession.

Examples of games in the classroom in primary grades

Maths

Plot games on a professional theme may not be so difficult, but only reproduce individual elements labor activity. For example, in a math lesson, you can invite children to play the game "Fishermen". They get their fishing rods, imitate setting the bait and throw the hook into the water. In turn, the schoolchildren catch fish on which examples are written. After a successful catch, you need to complete the task received.

Russian language

Another example of using a business game in a Russian lesson. This is the Postman game. The postman enters the class and informs him that he has letters for the students of the class. Children receive letters (you can reproduce the situation of receiving a certified letter). Then the students open the envelopes and take out the cards with the assignment for independent work.

We invite a fairy-tale hero

Children enjoy taking part in games with a fairytale or fantasy plot. The easiest way to use such games is to invite a fairy-tale hero to the class, who invites the children to complete his tasks. For example, Dunno may ask you to teach him how to come up with poems. Little Red Riding Hood can distribute pies to schoolchildren with assignments (words with missing letters, terms whose meaning needs to be explained, etc.).

Dramatization

There is also a more complex version of such games. For example, the game "Let's shoot a fairy tale". Children need to get acquainted with the script, assign roles, prepare costumes and scenery. Allow time for rehearsals.

The purpose of such a game is not a simple dramatization of the plot of a fairy tale, but an analysis of its moral aspect. After the performance, the teacher should invite the students to discuss how they felt in the role of their heroes. Emphasis should be placed on those actions from which children felt awkward, consider them unfair. This conversation ends with the formulation of the correct norms and patterns of behavior.

Role-playing and business games have tremendous potential for the formation of junior schoolchildren readiness for independent activity in real life. Their use in primary school allows you to captivate children, contribute to their development, reveal talents and individual qualities.

Synopsis of the role-playing game "Polyclinic"

GOAL:

Expand children's ideas about the professions of a doctor, nurse.

TASKS:

Develop game dialogue, game interaction. Revitalize and expand vocabulary... To instill in children a sense of gratitude to the person for his work.

Consolidate knowledge of social relations, teaching behavior skills in the clinic.

Form the ability to take on a role and perform appropriate game actions, use medical instruments during the game and name them.

PRELIMINARY WORK:

Excursion to the nurse's office, reading art. literature, considering plot illustrations.

ATTRIBUTES:

Didactic guide "Miracle tree" ; life-size puppet; hats, dressing gowns for children; game kit "Doctor" : thermometer, syringe, bandage, cotton wool, pipette, phonendoscope.

Game progress:

Org. Moment: Children are included in the group. There is a tree against the wall, on which there are bright bags with colored bows.

And at our gate

The miracle tree is growing.

Miracle, miracle, miracle, miracle

Wonderful!

Not leaves on it

And the bags on it

And the bags on it

Like apples!

Educator: Look, guys, here it is, what a wonderful tree! Let's see what has grown on it. Let's get it out and find out. There is a lot of something there. Sit on the carpet in a circle.

The teacher removes the bags from the branch and gives each child. The teacher opens his bag, in the bag ...

Mystery:

Who is most useful in days of illness

And heals us from all diseases? (Doctor)

Educator: That's right, guys, this is a doctor, and now let's see what you have in your bags?

Children take medical supplies from their bags, examine and name them.

This is a phonendoscope. What does the doctor do with this instrument? (listening)... What is he listening to? (heart, lungs)... Right.

And this is a spatula. What are they doing? (watch throat).

And this is a neurological hammer. What does the doctor do to them? (knocks on the knee)... That's right, this is how the doctor checks the patient's reflexes.

Children examine tools: thermometer, syringe, cotton wool, bandage, vitamins, gloves. They name what they are for, how to use them.

Who are these tools for? And where do people of these professions work? (in the clinic).

Today I invite you to play interesting game"Polyclinic" ... How many of you were in the clinic? And who will tell me why people come to the clinic? When do they arrive? (when sick to be cured).

We come to the clinic and say that it hurts, but what is it called? (to complain)... That's right, the doctor asks: "What are you complaining about?"

Guys, when we come to the clinic, do we go straight to the doctor? (no, first you need to take a medical card)... That's right, for this we go to the registry. There is a nurse-registrar who asks for your last name, first name, home address, and only then will she give you your medical record. The registrar also responds to phone calls, because someone can call a doctor at home. Then we take turns with a medical card to the doctor's office.

Educator: Guys, do you hear, someone is crying in our corner. Oh, but this is a doll Masha. Let's find out what happened to Masha?

Our doll got sick.

I didn't even eat in the morning.

Barely opens his eyes

Doesn't laugh, doesn't play.

She is silent all day

Even "Mother" does not scream.

Educator: Let's ask Masha what hurts, where does she hurt?

The doll shows: it hurts here.

Educator: What hurts Masha?

Children: Head.

The doll shows, and the teacher offers to name what else hurts the doll. Children guess that the throat hurts.

The doll complains: it even hurts me to swallow!

Educator: We urgently need to do something. How can you help Masha? How can I help you?

I came up with it. Now I will put on a white robe and treat her. I am a doctor. I have my office here. There are medicines, thermometers, syringes for injections, bandages.

Educator: How will we treat Masha?

Children begin to offer: measure the temperature, give medicine, etc. The teacher listens to everyone.

Educator: Well done, everyone wants to help! Let's start. Help me.

Hello patient! Come in, sit down! What do you have a headache, a throat?

Educator: Now I will take the phonendoscope and listen to you. The lungs are clean. Let's see the neck, open your mouth wider, say "A-a-a-a" ... You also need to measure the temperature - we will put a thermometer on it. Our doll has a sore throat. Let's give her pills and sprinkle the neck.

Suddenly the doll came to life again,

Now she is healthy!

Can blink eyes.

Bending over, call mom.

Educator: Masha, in order not to get sick, you must definitely do exercises in the morning.

Phys. a moment

Do you all exercise in the morning? Let's make it together.

The sun looked into the crib

One, two, three, four, five.

We all do our exercises

We need to sit down and get up.

Stretch your arms wider,

One, two, three, four, five.

Bend over - three, four.

And jump on the spot.

On the toe, then on the heel.

We all do exercises.

(Children make those movements that are mentioned in the poem,

repeating words after the teacher.)

Educator: And now I will have lunch. Another doctor will take my place. The doctor for the first time will be the one who is the most responsible among you. Tanya put on a white cap, a dressing gown - you are now a doctor, you will examine patients and prescribe medications. Angelina will be a nurse, she will treat the sick: give injections, give pills, measure temperature. Who will be the receptionist, pharmacist? Those who did not get the role will be patients.

Role selection. Children take their seats.

"Getting started"

Children take turns coming to the registry, giving their last name, first name, address. The child's medical registrar issues cards. Then the children take turns to go to the doctor.

Child doctor: “Hello, come in, sit down. What's your last name? Tell me exactly where your pain is concentrated?"

Sick child: "I have a sore throat" .

Doctor: “Let's see you. Open your mouth, say "ah-ah" ... I'll look at you with a spatula, don't be alarmed. Yes, the throat is red. Go to the nurse. She will take your temperature and give you medicine. "

So in turn, children go to the doctor, then to the nurse. The game continues until the last child patient.

Summing up the game:

  1. Did you like the game?
  2. Did the children like the doctor? Nurse? Medical registrar? (yes or no why).
  3. Did the child himself enjoy being in the role of a doctor, nurse, registrar and patient?

“Guys, you came to the clinic sad, sick. And now the doctor has treated you and you have become healthy, cheerful. Mischievous, which they were before the illness "

ICT Video clip. Leopold the Cat's Song "How nice not to get sick" .